LAUNCH PREVIEW

Game servers, sized for the game.

Pick the title, tell us how you plan to run it, then choose the RAM you want. We show the minimum and a real recommendation without forcing every game into the same generic plan.

From $9.99/mo 24h trial · no card Los Angeles, CA DDoS protected
Launch
SandboxMinecraft Java
Launch
Survival7 Days to Die
Launch
SurvivalRuneScape: Dragonwilds
RUNIC HOSTINGBUILD YOUR SERVERGame → players → RAM → price
POPULAR LAUNCH SERVERS

Pick the world you want online.

Monthly pricing is published. Checkout remains closed while the Los Angeles production service and billing/provisioning path are validated.

View all games
Launch lineup7 games
Allocated RAM4–16 GB
PricingFrom $9.99/mo
Trial24h · no card
CLEAR RAM ALLOCATION

No “uncapped” memory games.

Shared hosting still runs on finite hardware. Your selected RAM is the RAM allocated to the service. We would rather stop selling capacity when a node is full than sell an unlimited-sounding promise that depends on everyone else staying below peak usage.

See the RAM ladder
Allocation4–16 GBClearly assigned per service
PricingRAM-basedSame ladder across launch games
CapacityFinite by designSales stop when safe capacity is gone
SIMPLE SETUP

Three steps from game to control panel.

01

Choose your game

Start with the title you actually want to host.

02

Configure the server

Set players, workload and RAM in one builder.

03

Manage everything

Use the game panel for console, files, backups and controls.

CONTROL & RECOVERY

The parts of hosting you actually use.

The customer account owns services, invoices and support. Pterodactyl owns the server controls. Paymenter owns billing and provisioning.

Explore features
Game panel

Console, files, startup settings, schedules and everyday controls.

Backup access

Create recovery points for supported world and save data.

World migration

Bring an existing world or save where the game supports portable data.

Mods & plugins

Supported plugin, Workshop and mod workflows are documented per game.

Support

Troubleshooting built around the game, version, recent changes and relevant logs.

PayPal billing

Orders, invoices, renewals and cancellations stay together in the customer account.

24H
No-card trial

Try one eligible shared server for 24 hours before adding a payment method.

$+
Split the cost · planned

Friends can contribute toward an invoice without gaining ownership or panel access.

CONTROL PANEL EXPERIENCE

Your server should feel manageable.

The website handles shopping, billing and support. The game panel handles the server itself: console, files, SFTP, backups, settings, schedules and power controls.

  • Live console and command access
  • Browser file manager plus SFTP
  • Backup creation and restore workflow
  • Startup variables and supported configuration
  • Power controls without a support ticket
Survival Realm ONLINE
CPU18%
RAM4.8 / 6 GB
PLAYERSSample
[Server thread/INFO] Done! For help, type "help"[Server thread/INFO] Player joined the game[Server thread/INFO] Saving the game...
ConsoleFilesBackupsSettings
NEW CUSTOMER72hfirst eligible paid-server refund window
BILLING WITHOUT THE FINE-PRINT HUNT

PayPal billing. Cancel before renewal. A real refund policy.

Paid hosting will renew through the customer billing flow only when recurring billing is authorized. Normal cancellation stops the next renewal. A first eligible paid shared game-server order can be refunded within 72 hours of activation under the published policy.

LAUNCH LIST

Pricing is live. Checkout is next.

Choose a launch game or select Something else and type the title you want. Joining the list does not create a service or collect payment.

No payment details. Launch updates only. Privacy policy