Coming later
SurvivalRust
RUNIC HOSTING GAME HOSTINGCOMING LATER

Rust

Rust is a persistent multiplayer survival game centered on gathering, crafting, base building, territory, PvP and regular wipe cycles. Successful Rust communities often depend on consistent server performance, administrative tools and predictable wipe and backup workflows.

VanillaScheduled wipesBackupsModded after validation
ABOUT THE GAME

What is Rust?

Rust is a persistent multiplayer survival game centered on gathering, crafting, base building, territory, PvP and regular wipe cycles. Successful Rust communities often depend on consistent server performance, administrative tools and predictable wipe and backup workflows.

WHY A DEDICATED SERVER HELPS

Rust benefits from hosting with enough memory and CPU headroom to keep a persistent map responsive while giving operators direct control over wipes, configuration, backups and later mod support.

Game styleSurvival · PvP · Base building
MultiplayerPersistent community servers
OperationsMaps, wipes, admins and server configuration
Best fitCommunities with dedicated server operators
Game minimum4 GB
Recommendation12 GB
Launch locationLater
Starting monthlyLater
Join launch list
HOSTING DETAILS

What you get with Rust hosting.

These are the service capabilities around the game server itself. Anything game-specific is called out instead of being hidden in a generic feature list.

PANELFull game-panel access

Console, file manager, settings, schedules and power controls through Pterodactyl.

FILESFile manager + SFTP

Manage supported server files in the browser or transfer them directly over SFTP.

BACKUPSBackup access

Create recovery points for supported world, save and configuration data.

MIGRATIONGame-data assistance

Runic Hosting will document the supported import/export workflow for Rust before paid availability.

CUSTOMIZATIONVanilla · Scheduled wipes · Modded after validation

Only validated server software, mod, plugin and configuration workflows are advertised as supported.

NETWORKLos Angeles, CA · DDoS protected

Final network details for this later product will be published when its capacity class is available.

HOSTING FEATURES

Tools for the server itself.

The customer account handles billing and support. The game panel handles the world.

Panel controlsConsole, files, settings and power controls.
Backup accessRecovery points for supported world and save data.
World migrationBring an existing save where Rust supports portable data.
Game-aware supportVersions, mods, logs and common server issues.
rust PREVIEW
RAM11 / 12 GB
PLAYERSSample
[INFO] Starting Rust server...[INFO] Server is ready for connections[INFO] Saving world data...
ConsoleFilesBackupsSettings
COMPLETE CONTROL

Manage Rust without fighting the host.

Persistent Rust communities, wipes and modded servers — once we have plans large enough to host them honestly.

VanillaScheduled wipesBackupsModded after validation
SERVER SIZING & PRICING

Recommendation is guidance. Price follows your RAM.

The current recommendation for Rust is 12 GB, which is $29.99/mo on the monthly launch price ladder. You can choose less when the 4 GB game minimum allows it, or add more room for a heavier workload.

Published RAM reference: Facepunch Rust server requirements
MINIMUM4 GBLowest selectable configuration for this title.
YOUR CHOICELaterMonthly price updates from the RAM you select.
MOVING FROM ANOTHER HOST?

Keep the world. Change the host.

Where Rust supports portable world or save data, migration help is part of the service. The game page and support center document the supported import path.

COMMON QUESTIONS

Rust hosting FAQ

How much does Rust hosting cost?

Rust is planned for a later capacity class, so its final paid pricing is not published yet.

Do my players need a Runic Hosting account?

No. The customer account belongs to the person managing the hosting service. Players connect through the game using the server address and port that applies to Rust.

Can I choose less RAM than the recommendation?

This title is not yet in the launch shared catalog. Its final selectable range will be published with the product.

Where will this server run?

This game is planned for a later capacity class, so its final location availability will be published with the paid product.

Can I upload an existing world or save?

Runic Hosting will publish the validated import/export process before Rust becomes a paid product. If the game supports portable save data, that workflow will be documented on this page.

Can I use mods, plugins or custom server settings?

Current supported workflows include: Vanilla · Scheduled wipes · Modded after validation. Support is game-specific because incompatible third-party content can change resource use and stability.

Do I get file and backup access?

Runic Hosting’s production panel model includes browser file management, SFTP and backup access. Exact backup limits and any game-specific exclusions are published with the paid product before checkout.

Planned after the launch catalog

Rust remains on the roadmap while Runic Hosting validates the capacity class, install/update path, backups, restore behavior and support workflow needed to offer it properly.

PRIVATE LAUNCH LIST

Want Rust hosting later?

Tell Runic Hosting this is the game you care about so roadmap demand is visible while capacity is validated.

Pricing publishedLos Angeles selectedNo payment data
No payment details. Launch updates only. Privacy policy