Game catalog
Pick the title first. Every game page explains the game itself, what dedicated hosting changes, the supported server workflow, pricing and how the server is sized for the selected Los Angeles launch region.
Choose your server.
Open a title for the game overview, starting price, hosting details, minimum and recommended RAM, supported customization, migration and backup information.
What changes from game to game?
The control panel stays familiar. Resource requirements, starting price, player behavior and customization support change with the title.
More than a RAM recommendation.
Runic Hosting separates information about the game from information about the hosting product so you can understand both.
What the game is, its multiplayer style, customization and the kind of community it fits.
Why keeping that specific world on a dedicated server is useful.
Panel features, files, mods/plugins, backups, configuration and migration workflow.
Game minimum, recommendation, selectable shared range and the monthly price tied to the RAM you choose.
The game drives the configuration.
Instead of making every game fit the same public package, the builder starts with the title and adjusts the recommendation around players and workload. Monthly price follows the RAM you actually select.
Open server builder[INFO] Starting Minecraft server...[INFO] Done! For help, type "help"[INFO] Player joined the gameControl should be the easy part.
The game panel is where console, file manager, SFTP, backup access, settings, schedules and power controls live. The Runic Hosting customer account handles services, billing and support.
More games are queued.
Heavier titles wait for configurations that fit them properly rather than being squeezed into the launch shared range.
Do not see your game? Tell us what is missing.
Choose Something else and type the game name. That request is saved with the launch list instead of disappearing into a generic option.