Before migration
- Identify the source game version, server type and mod/plugin requirements.
- Create a backup at the old host or local server.
- Download the complete portable world/save data and required configuration files.
- Do not assume files from one server type are interchangeable with another.
Import flow
- Provision a clean compatible destination service.
- Stop the destination server before replacing active world files.
- Upload through the validated panel or SFTP workflow for that game.
- Set the game-specific world/save selector if required.
- Start the server and verify logs, world state and player access.
ImportantMigration is advertised only for games where Runic has validated the portable-data path.